using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; using Newtonsoft.Json; namespace LoadAndSaveGame { public class App { GameInfo gameInfo; //생성자 public App() { InfoManager.instance.LoadData(); Hero hero = new Hero(); Item item1 = new Item(new ItemInfo(100,12)); Item item2 = new Item(new ItemInfo(101, 15)); hero.Ge..