using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; using UnityEngine.UI; public class UIShopUnit : MonoBehaviour { [SerializeField] private TMP_Text name; [SerializeField] private Image item; [SerializeField] private TMP_Text reward; [SerializeField] private TMP_Text price; [SerializeField] private Button purButton; public System.Action onPurchase; privat..