using System.Collections; using System.Collections.Generic; using UnityEngine; public class shurikenSwipe : MonoBehaviour { float moveSpeed = 0; Vector3 startPos; Vector3 endPos; float damplingCoefficient = 0.98f; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { if (Input.GetMouseButtonDown(0)) { Debug.LogFormat("Down: {0}", Inp..